- Overall revenue declined compared to the previous year due to intense competition in the global game industry, government regulation, and the ongoing global pandemic.
- A small number of games contributed a substantial majority of revenue.
- Dependence on game distribution platforms.
- Protecting user and customer data.
- Compliance with evolving regulations in different jurisdictions.
Digital Hollywood Interactive Limited 遊萊互動集團有限公司
Greenhouse gas emissions & sustainability report data
In its 2021 reporting, Digital Hollywood Interactive Limited 遊萊互動集團有限公司 disclosed greenhouse gas emissions of 4.4K kg CO2e (Direct) + 169823.98 kg CO2e (Indirect). Figures are as stated in the company's own report and may use different boundaries, units or methods (for example market-based vs location-based Scope 2), so compare with care.
GHG Emissions
4.4K kg CO2e (Direct) + 169823.98 kg CO2e (Indirect)
2021
Water Usage
1.4K m3
2021
Waste
298.00 kg (Paper)
2021
Energy Use
309.60 MWh
2021
📈 Emissions by Report Period
| Report period | Headline emissions figure reported |
|---|---|
| 2021 | 4.4K kg CO2e (Direct) + 169823.98 kg CO2e (Indirect) |
| 2018 | 133.5K kg CO2e |
Each row is the headline figure extracted from a different report; scope coverage and methodology can change between years.
✅ Reported Environmental Achievements
- Reduced paper consumption by approximately 358.34 kg to 298 kg.
- Reduced electricity consumption from 287,912 kWh to 292,296 kWh.
- Recycled approximately 466 kg of paper.
🌱 ESG Focus Areas
EnvironmentalSocialGovernance